Space Hulk: Deathwing Short Review!

A terrifyingly haunting environment and a boat load of aliens is what you can expect from Space Hulk: Deathwing. Though often in Space Hulk, you’ll find yourself wondering what everyone in the game is talking about. This game is definitely for the most hardcore of Warhammer 40,000 fans, especially as the heavy use of in-universe terminology can feel confusing to your average player. Personally, I found the Space Hulk: Deathwing a bit underwhelming at times, but very enjoyable at others. But what exactly makes this game so divisive is hard to point down exactly.

On the positive side, you have the fact that this game has some very beautiful graphics which complement the scary scenery. From cramped corridors to rooms filled with machinery and spaces which appear to worship the God-Emperor of mankind. Everything in this Space Hulk: Deathwing looks like it was designed very lovingly by fans of the series. The combat is rather solid and the hordes of monsters that come from all sides can feel as intimidating as they should. You’ll often find yourself fighting off constant waves of enemies as you struggle to reach the next goal. However, part of this struggle has more to do with the fact that your companions are an assault and a medic who are almost too keen on dying for the emperor. This is where the game becomes especially annoying.

You’ll soon realize that your limited health restorations aren’t enough and that you’ll be using them mostly on restoring your companions. This is annoying, especially considering the weapons don’t have nearly as much firepower as the lore suggest. The enemies also don’t do too much damage themselves, but they’ll soon overwhelm with numbers. The AI is not particularly bright and oftentimes the best strategy is to simply camp out in one spot as they all rush towards you from the same direction allowing you to mow them down with ease. It makes the game feel rushed and more annoying to fight.

Speaking of fights, they’re much better with some friends. If only the connections were stable, as I played multiplayer once and kept getting disconnected, experienced freezes, and lag jumps. I think this game was built centered around multiplayer as this would provide a much more balanced experience, but seeing as I couldn’t stay connected very long, I didn’t get to witness it firsthand. Multiplayer offers players the opportunity to pick one out of five different types of characters. Two of these are your companions on single player and the others I did not get a chance to use. Still, if they can fix the connectivity issues, I’m sure it will be a fun game in the vein of Republic Commando and Left 4 Dead.

To summarize the pros and cons:


  • Great Graphics
  • Detailed Environments
  • The Lore of Warhammer 40,000 is intact
  • Combat is fun


  • Repetitive at times
  • The main campaign is rather short
  • Balancing issues still remain

If I were to give it a score, I’d say 5.5/10; it’s currently in need of some patchwork and, if fixed, the game can actually be a 7 or even an 8. I have hope for this game in the future if they can fix it enough to where I can play with my friends. There is a lot that can be done with this license, but it seems like they haven’t quite gotten it down.

Available now on: PlayStation 4, Xbox One, Microsoft Windows via Steam. It’s worth a shot if you’re a fan of the license otherwise wait until a later date when it’s issues have been addressed.

Dash Bomber

Dash The Bomber is a sailor is his 20's with a penchant for goofy, yet deep thoughts. An avid gamer for generations he has played everything from the Atari 2600 to the PC in which he writes his work on. He currently lives in the middle of the ocean and appreciates donations in order to buy goodies from Amazon while deployed (makes his life slightly better). You can help the guy out by donating here:

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